
Durability bar on item in the inventory and action bar is now only visible if the item has been damaged.Fixed a bug that caused projectiles to sometimes miss even though it obviously should have connected.Mistlands boss should no longer escape her room during rare occasions (changes have been made to how ownership of objects work when transferred to another player specifically checking the positions).Skills menu should now work correctly with gamepad and show tooltips correctly.Controller and keyboard usage of menus improved.D-Pad should now be usable in all menus.

Build menu has been widened to avoid overlapping other interface items.Haldor’s lines are now translated correctly.Fixed several focus loss scenarios when using a gamepad.Menu selection markers should now be displayed correctly in all languages.Key hints are now displayed in a horizontal line rather than vertical list and visible in all needed contexts.Reworked button prompts to a new visual style, added some missing buttons, etc.All game texts have been optimised for better clarity and performance.Added saving icon to HUD and delayed the "bad connection icon" when saving.Added Munin to Ribcage locations in Mistlands.Seeker soldier and ticks should now respawn correctly in dungeons, and ticks starred ticks chance increased from 10% to 20% as intended.Mistlands giant helmet and sword will now properly drop both iron and copper scrap as intended.
Torchlight ii controller Patch#
Abbreviated Patch Notes:ĭetailed Patch Notes: Gameplay & Balance: We have also added a “save” button, so you no longer have to worry about when your last autosave might have been. XInput Mapper is an application written solely for the purpose of enabling Xbox 360 support for Torchlight II.And the latest patch notes: Time for another patch with a chunky assortment of fixes! Several bugs have been corrected (both coding bugs and Seeker behaviours) and some Quality of Life improvements have been made, along with some performance optimisations. I may extend this to support other games in the future, hence the generic name. The original motivation behind this was to allow my son to play the game with me, as he's much more comfortable using a gamepad than a keyboard and mouse. I looked into using existing third party apps, such as xpadder and a few others, but they either did not do everything I wanted them to or they were too complex to set up. I decided it would be easier to start from scratch and roll my own. This is a stand-alone tool written exclusively for Torchlight II, which means I was able to tweak it more than you normally could using generic controller mapping software. I've also provided a default (and customizable) configuration out of the box. Just launch the app (it sits in the system tray - no UI) and your Xbox360 controller is ready to use. t2.mappings - controller mapping configuration.t2mappings.jpg - an image of the default mapping configuration.Simply unzip to a directory of your choice and run XInputMapper. Connect your Xbox controller and that's all there is to it.

The t2.mappings file contains all of the configurable controller mappings. If you open this file with a text editor (i.e. Notepad), you can read descriptions of all supported configuration options. If you change this file, simply restart XInputMapper for the changes to take effect. The default controller mappings are shown in the attached screenshot. These went through a few iterations and I'm fairly happy with the current mappings, though you will more than likely end up wanting to configure them to suit your personal preferences. Almost every action in the game is mapped, including 8 of the 10 quickslots. There are actually a few unused button combinations that I didn't bother mapping with this default configuration (such as DPad+Modifier), so you could easily map any remaining actions to them if you like.
